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Certify that an app was created by you using Code signing, a macOS security technology.

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Code Signing Resources
General: Forums topic: Code Signing Forums subtopics: Code Signing > General, Code Signing > Certificates, Identifiers & Profiles, Code Signing > Notarization, Code Signing > Entitlements Forums tags: Code Signing, Signing Certificates, Provisioning Profiles, Entitlements Developer Account Help — This document is good in general but, in particular, the Reference section is chock-full of useful information, including the names and purposes of all certificate types issued by Apple Developer web site, tables of which capabilities are supported by which distribution models on iOS and macOS, and information on how to use managed capabilities. Developer > Support > Certificates covers some important policy issues Bundle Resources > Entitlements documentation TN3125 Inside Code Signing: Provisioning Profiles — This includes links to the other technotes in the Inside Code Signing series. WWDC 2021 Session 10204 Distribute apps in Xcode with cloud signing Certificate Signing Requests Explained forums post --deep Considered Harmful forums post Don’t Run App Store Distribution-Signed Code forums post Resolving errSecInternalComponent errors during code signing forums post Finding a Capability’s Distribution Restrictions forums post Signing code with a hardware-based code-signing identity forums post New Capabilities Request Tab in Certificates, Identifiers & Profiles forums post Isolating Code Signing Problems from Build Problems forums post Investigating Third-Party IDE Code-Signing Problems forums post Determining if an entitlement is real forums post Code Signing Identifiers Explained forums post Mac code signing: Forums tag: Developer ID Creating distribution-signed code for macOS documentation Packaging Mac software for distribution documentation Placing Content in a Bundle documentation Embedding nonstandard code structures in a bundle documentation Embedding a command-line tool in a sandboxed app documentation Signing a daemon with a restricted entitlement documentation Defining launch environment and library constraints documentation WWDC 2023 Session 10266 Protect your Mac app with environment constraints TN2206 macOS Code Signing In Depth archived technote — This doc has mostly been replaced by the other resources linked to here but it still contains a few unique tidbits and it’s a great historical reference. Manual Code Signing Example forums post The Care and Feeding of Developer ID forums post TestFlight, Provisioning Profiles, and the Mac App Store forums post For problems with notarisation, see Notarisation Resources. For problems with the trusted execution system, including Gatekeeper, see Trusted Execution Resources. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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Jan ’26
Notarization submissions stuck In Progress 100+ hours — newly activated team, no app transfer
I've read Quinn's response on thread 827096 about Developer ID notarization submissions held for "in-depth analysis" on new teams. That guidance fits the general shape of what I'm seeing, but I'm posting a separate thread because (a) my situation does not involve an app transfer — these are the first-ever notarizations under a newly activated team, and (b) I've passed the "usually clears in a day or two" expectation and want to ask a few specific questions that thread didn't cover. Setup macOS app distributed outside the App Store Rust universal binary (aarch64-apple-darwin + x86_64-apple-darwin, merged via lipo) Binary signed with Developer ID Application, hardened runtime (--options runtime) and Secure Timestamp (--timestamp) .pkg built via pkgbuild + productsign with Developer ID Installer Team was activated 2026-05-29 — these are our first notarizations under the account, no prior submission history Submissions Submission A — submitted 2026-05-29T19:18:02Z, currently 100+ hours In Progress Submission B — submitted 2026-06-01, currently 30+ hours In Progress, identical polling behavior (Submission IDs available to DTS on request — happy to share via DM or via the Apple Developer Support case we have open on the same issue.) I submitted B specifically to test whether A was a one-off stuck queue entry. Both stalling identically rules that out and points at a team-level condition rather than a per-submission issue. xcrun notarytool log returns Submission log is not yet available or submissionId does not exist for both — same as the OP's experience on 827096. Local verification — every check in TN2206 passes $ pkgutil --check-signature .pkg Status: signed by a developer certificate issued by Apple for distribution Signed with a trusted timestamp on: 2026-05-29 19:15:36 +0000 Certificate Chain: Developer ID Installer: () Developer ID Certification Authority Apple Root CA $ codesign --verify --strict --verbose=2 valid on disk satisfies its Designated Requirement $ codesign --display --verbose=4 | grep -E '^(Authority|Timestamp|Runtime|TeamIdentifier)=' Authority=Developer ID Application: () Authority=Developer ID Certification Authority Authority=Apple Root CA Timestamp=May 29, 2026 at 12:13:40 PM TeamIdentifier= Runtime Version=26.5.0 xcrun notarytool history returns successfully and lists both submissions, so authentication and connectivity to the notary service are healthy. Developer System Status has shown the Developer ID Notary Service as "Available" throughout. Questions for DTS (Quinn or whoever picks this up) Quinn's 827096 reply describes "in-depth analysis" for new teams clearing in a day or two. Is there a known long-tail beyond that window, and is there anything a team can do to flag itself as ready for processing rather than waiting passively? Does resubmitting (as I did with submission B) extend, restart, or sit independently from the review of submission A? Is the review-completion clock driven by the team's activation date, the first submission, or the cumulative submission history? In other words, does each new submission help the team's signal, or does the system wait for the first to fully clear before evaluating subsequent ones? If we hit the 1-week mark Quinn referenced as the escalation tripwire without resolution, what's the recommended channel — a follow-up reply here, a new thread, Feedback Assistant, or another route? We also have an open Apple Developer Support case on this, currently silent for 4 days. Working that channel in parallel. Thanks in advance for any guidance — and thanks to Quinn for the public visibility he's given this pattern on 827096; it's the most useful documentation on it I've been able to find.
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Developer ID notarization submissions stuck In Progress after app transfer
I’m seeing several Developer ID notarization submissions stuck in “In Progress” after an app transfer. This is for a macOS app distributed outside the Mac App Store. The app was recently transferred to a new Apple Developer team. After the transfer, notarization uploads succeed, but the submissions never complete. The app appears to be Developer ID signed correctly with the new team. I submitted the app through both Xcode Direct Distribution and command-line notarytool. The upload succeeds, but the submissions remain in “In Progress”, and no notarization log is available. Example submission IDs: 5e411dc6-0610-4f9c-8eef-e2a3d0b6a2fb 01bdeeda-3c7e-421a-ae72-6dc081b75e79 986b0c5e-e32f-489f-bc86-3b3c7d7ec91d 193f29b7-b23a-40e7-8324-c076859ca843 notarytool log returns: Submission log is not yet available or submissionId does not exist I also see older submissions from the previous day still stuck in “In Progress”, so this does not look like a normal notarization delay. I’m trying to determine whether this is caused by the recent app transfer / Team ID change, or whether there is anything else I can check locally. Questions: Is it expected for Developer ID notarization jobs to remain “In Progress” for more than a day with no log available? Is there any known issue with Developer ID notarization after an app transfer? If the upload succeeds but no log is ever generated, is there a recommended escalation path for stuck notarization backend jobs?
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2w
Notarization Submissions Stuck in “In Progress” Since 18 May 2026
Hello Apple Developer Support Team, This is my first app submission. I submitted my app on 18 May 2026, and since then all notarization submissions have remained in “In Progress” for an unusually long period without completing. Environment macOS 26.2 Notarization tool: xcrun notarytool submit Team ID: HRZ4D6R846 Developer ID signing identity is valid and correctly detected Timeline Issue started on 18 May 2026 Multiple submissions have remained in “In Progress” for 24–72+ hours Current count: 3+ submissions stuck in progress Checks already completed Verified the Developer ID Application certificate is valid and properly installed. Verified app signatures using: codesign -vvv --deep --strict Checked Apple Developer System Status, which currently shows all services as operational Re-submitted using fresh builds and credentials, but the behavior remains unchanged Could you please confirm whether there is any known notarization processing issue on Apple’s side during this period, and advise on the following: How to unblock the currently stuck submissions Whether the “In Progress” submissions should be cancelled and re-submitted Thank you for your assistance. Best regards, Rishikesh Galande
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2w
Xcode 26 beta stricter codesign validation rejecting Flutter.framework
While testing Flutter applications on macOS 26 beta with Xcode 26 beta, iOS builds consistently fail during Flutter.framework codesigning with: "resource fork, Finder information, or similar detritus not allowed" Investigation suggests newer Xcode beta versions now reject additional extended attributes beyond com.apple.FinderInfo during codesigning. Flutter tooling currently removes only: xattr -r -d com.apple.FinderInfo Replacing it with: xattr -cr successfully resolves the issue. Environment: macOS 26.4.1 beta Xcode 26.4.1 beta Apple Silicon (ARM64) Flutter 3.41.9 Flutter issue: https://github.com/flutter/flutter/issues/186372 Apple Feedback Assistant report: FB22756923 Interested to know whether other developers on Xcode 26 beta are seeing similar stricter codesigning validation behavior.
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3w
IOServiceOpen returns kIOReturnError (0xE00002BC) before NewUserClient — DEXT matches and opens pipes successfully
I'm hitting a kernel-side rejection on IOServiceOpen from a host app against my DEXT's IOUserService, before any code in my DEXT's NewUserClient runs. DEXT activation and USB matching succeed; only the user-client connection fails. What works DEXT activates and shows as [activated enabled] in systemextensionsctl list. DEXT matches IOUSBHostInterface for the target device and Start() runs to completion. Inside Start(), CopyInterface() returns successfully and CopyPipe() for the expected endpoints all succeed. Host app receives the matching notification for the DEXT's IOUserService and calls IOServiceOpen(service, mach_task_self(), 0, &connect). What fails IOServiceOpen returns kIOReturnError (0xE00002BC). My DEXT's NewUserClient override is never reached — verified by the absence of any breadcrumb log and by stepping through under lldb (no entry on the DEXT side). This reproduces both with: The original com.apple.developer.driverkit.userclient-access entitlement listing the host bundle ID. The dev fallback com.apple.developer.driverkit.allow-any-userclient-access = true on host + DEXT. (Background: the App ID portal has the bundle-ID list for userclient-access stored as a single newline-joined string instead of separate array entries — see Support Thread 822652 — so I've been using allow-any-userclient-access = true for now. The IOServiceOpen failure persists either way.) Diagnostics I can't get I'd like to confirm the kernel-side rejection reason, but DEXT os_log output is suppressed in Console and: sudo log config --process <dext-pid> --mode "level:debug" log: Unable to set mode for pid <dext-pid> I've tried by PID and by subsystem; both refuse. SIP is in its default state. Any pointer to the correct invocation (or a Configuration Profile to enable DriverKit verbose logging) would unblock me. Environment macOS 26.3.1 (build 25D2128) Xcode 26.3 (build 17C529) Host app: AppKit, sandboxed, Mac App Store distribution DEXT: matches IOUSBHostInterface on idVendor: 0x1452 (DNP) and (pending capability approval) 0x1343 (Citizen) Entitlements on host: com.apple.developer.driverkit, com.apple.developer.driverkit.userclient-access (or allow-any-userclient-access = true for dev) Entitlements on DEXT: com.apple.developer.driverkit, com.apple.developer.driverkit.transport.usb, com.apple.developer.driverkit.allow-any-userclient-access for dev Questions Is IOServiceOpen → kIOReturnError before NewUserClient always an entitlement/sandbox check failure, or are there other kernel-side reasons (matching score, IOService class hierarchy mismatch) that produce the same generic code? What's the correct way to enable DEXT os_log capture so I can see the rejection reason? Is there a known interaction between a malformed userclient-access array on the App ID (Forums Thread 822652) and the kernel's user-client authorization path that would persist even after switching to allow-any-userclient-access = true? Sample profiles, codesign output, and the exact matching dictionary available on request. Thanks.
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3w
WeatherKit fails with WeatherDaemon JWT permission denied despite valid entitlement/profile
Hi, I’m seeing WeatherKit fail on device with a JWT permission error even though the app appears to be signed correctly with the WeatherKit entitlement. Error: Failed to generate jwt token for: com.apple.weatherkit.authservice Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)" Setup verified: iOS physical device, tested after clean install/reboot Tested on more than one physical device Bundle ID: com.elilindenDinematch.Al-Outfits Team ID: FYGW4LHN42 App ID has WeatherKit capability enabled Fresh provisioning profile includes: application-identifier = FYGW4LHN42.com.elilindenDinematch.Al-Outfits com.apple.developer.team-identifier = FYGW4LHN42 com.apple.developer.weatherkit = true Signed app binary entitlements also include com.apple.developer.weatherkit = true codesign -dv confirms TeamIdentifier=FYGW4LHN42 Cleared DerivedData and regenerated/reinstalled with a fresh profile Toggled WeatherKit capability off/on in Developer portal and regenerated profile The failure occurs when calling: let weather = try await WeatherKit.WeatherService.shared.weather(for: location) The request takes a few seconds before failing, which makes it seem like the WeatherKit daemon is reaching Apple’s auth service but being rejected during JWT generation. Has anyone seen WeatherKit entitlement propagation get stuck server-side for a specific Team ID + Bundle ID? Is there anything else I can verify locally, or does this require Apple to inspect the WeatherKit auth service registration for this App ID?
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240
3w
Apple Development Certificate Being Issued Under Wrong Team (Mismatch Between Team IDs)
I am experiencing an issue with Apple Development certificate creation in Xcode for my organization account. Account details: Organization: Jtecx LLC Team ID: 8V397ULNY4 Issue: When I attempt to create a new Apple Development certificate in Xcode under the Jtecx LLC (8V397ULNY4) team, the certificate is consistently generated under a different team: Apple Development: Joseph Salmond (67P4AAZ5TA) This appears to be my personal team, not the organization team. Impact: Because of this mismatch: Provisioning profiles created under 8V397ULNY4 cannot find a matching signing certificate Xcode shows “Signing Certificate: None” Xcode reports that the provisioning profile does not include the signing certificate I am unable to run or test the app on physical devices due to signing failures Troubleshooting performed: Deleted all Apple Development certificates from Keychain Access Revoked existing Apple Development certificates in the Apple Developer Portal Created a new Certificate Signing Request (CSR) using Keychain Access Generated a new Apple Development certificate through the Apple Developer portal Downloaded and installed the certificate into Keychain Attempted certificate creation via Xcode (Settings → Accounts → Manage Certificates → + → Apple Development) Verified installed identities using Terminal (security find-identity) Confirmed that only the following development identity is being created: Apple Development: Joseph Salmond (67P4AAZ5TA) Deleted this identity and repeated the process multiple times Recreated provisioning profiles after generating new certificates Downloaded and installed new provisioning profiles Attempted both manual signing and “Automatically manage signing” in Xcode Revoked certificates directly from Xcode and allowed Xcode to regenerate them Confirmed that Apple Distribution certificates are correctly issued under 8V397ULNY4 Despite all of the above steps, every new Apple Development certificate continues to be created under Team ID 67P4AAZ5TA instead of 8V397ULNY4. Expected behavior: When creating an Apple Development certificate while the Jtecx LLC (8V397ULNY4) team is selected, the certificate should be issued under that same team: Apple Development: Joseph Salmond (8V397ULNY4) Requested fix: Please investigate and correct the team association so that: Apple Development certificates are generated under the correct team (8V397ULNY4) is properly associated with the Jtecx LLC developer team for certificate issuance Xcode correctly creates and uses development certificates for the organization team Additional notes: Apple Distribution certificates are working correctly under 8V397ULNY4 Only Apple Development certificates are affected This issue is blocking local development and testing on physical devices Thank you.
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726
May ’26
sysextd silently fails to realize a signed DriverKit extension after "attempting to realize" — which log surfaces the rejection reason?
A signed DriverKit extension fails OSSystemExtensionRequest activation on macOS 26.4.1. The user-facing error is OSSystemExtensionErrorDomain code 4 ("Extension not found in App bundle") — but the dext is in the bundle, the identifier matches, and sysextd confirms it received the request: sysextd: [com.apple.sx:XPC] client activation request for com.arqitekta.bluefield.rshim.driver sysextd: attempting to realize extension with identifier com.arqitekta.bluefield.rshim.driver …and then nothing further. systemextensionsctl list reports 0 extensions. Question: Which log subsystem/category surfaces the kernel-side reason that sysextd aborts after "attempting to realize"? com.apple.sx only shows the request was accepted; whatever vetoes the realize step isn't in that subsystem (or isn't at info/debug level). Is there a separate predicate for the kernelmanagerd / dext-loading path I should be capturing? Environment: macOS 26.4.1 (25E253), Apple Silicon Mac Studio Xcode 26.2 (17C52), DriverKit SDK 25.2 SIP disabled, systemextensionsctl developer on Apple Developer Program, signed "Apple Development: …" DriverKit entitlement request 264CFJJU36 approved; profile includes com.apple.developer.driverkit, allow-any-userclient-access, transport.pci Already verified: Dext at Contents/Library/SystemExtensions/RshimDriver.dext CFBundleIdentifier matches the request, CFBundlePackageType=DEXT codesign --verify --deep --strict passes on app + dext embedded.provisionprofile parses, contains the expected entitlements Three IOKitPersonalities (BF2 / BF2-alt / BF3) using Apple's placeholder IOPCIPrimaryMatch Installer app entitled with com.apple.developer.system-extension.install only spctl -a -vv on the dext reports "rejected" — expected for development signing, should be bypassed under developer mode Minimal repro: https://github.com/jfabienke/bluefield-macos-toolkit/tree/dev-stub-entitlements/rshim-dext — build.sh produces the failing app dext. Captured artefacts (build output, embedded profile dump, signing report, repro shell script) under rshim-dext/dts-artifacts/. Looking for either (a) the right log show predicate to find the actual refusal reason, or (b) an environmental requirement on macOS 26 I'm missing.
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612
Apr ’26
Notary error 7000 — was Accepted, then suddenly rejecting all submissions
Hello, I have been hitting status code 7000 on every notarization submission since April 21, 2026. The notable detail: earlier submissions on April 18 and April 20 from the same team were Accepted normally. Whatever flag flipped between April 20 and April 21 is on the notary side, because nothing changed on my end. Team details Team ID: ZS76A62WJ4 Organization: KENOPA LTD (UK private limited company) Role: Account Holder Apple Developer Program: Active until April 17, 2027 Apple Developer Program License Agreement: accepted April 16, 2026 Paid Apps Agreement, Free Apps Agreement: both Active in App Store Connect W-8BEN-E and banking: Active Certificate Type: Developer ID Application Identity: "Developer ID Application: KENOPA LTD (ZS76A62WJ4)" Valid through 2027-02-01, full chain trusted App details Platform: macOS (native AppKit, Objective-C, no Electron) Hardened runtime: enabled Code signing passes verify and strict checks Sandbox: not used (Developer ID distribution outside the App Store) Submission history (Team ID ZS76A62WJ4) Accepted submissions: 2026-04-18 10:00 UTC 39856e43-... 2026-04-18 10:03 UTC 3edf2f4f-... 2026-04-18 10:25 UTC 858c52e7-... 2026-04-20 17:17 UTC 4766f3ce-... 2026-04-21 03:58 UTC 9eed3336-... 2026-04-21 05:44 UTC b759941f-... Then everything since flips to Rejected with code 7000: 2026-04-21 19:10 UTC bedc99ad-... 2026-04-21 20:24 UTC 4dbb55f0-... 2026-04-22 07:36 UTC 50e1420e-... 2026-04-24 04:11 UTC 7e4adf81-... 2026-04-25 04:31 UTC 4c0367ea-... 2026-04-25 08:02 UTC a3ce5f56-... (still In Progress at the time of posting) I can paste the full submission IDs in a follow-up if helpful. Sample notary log The body of every Rejected log is the same: status: Rejected statusCode: 7000 statusSummary: "Team is not yet configured for notarization. Please contact Developer Programs Support..." Submissions all upload successfully, sit "In Progress" for hours-to-days, then flip to Rejected with this code. What I have verified All four agreements (Apple Developer Program License, Apple Developer Agreement, Paid Apps, Free Apps) are accepted and Active. Re-checked under the Account Holder login on both portals. Banking and W-8BEN-E are Active. Developer ID Application, Apple Distribution, and Apple Development certificates are all valid and the private keys import cleanly. App Store Connect API key works (notarytool history returns the full list with no auth errors). Same codesign invocation, same notarytool submit flags, same hardened runtime entitlements that worked on April 18-20 still produce the rejection on April 21+. Existing support channels Opened a support ticket via the developer contact form under "Development and Technical / Other Development or Technical Questions" (the exact path the error message specifies). Also emailed Developer Programs separately. Question Has anyone with the same "was working, then suddenly 7000 with no other change" pattern had it resolved? I am aware that DTS engineers have stated on this forum that they cannot escalate this. I am trying to get a sense of: Typical resolution time once a Developer Programs case is open (reports range from days to two-plus months). Whether anyone has found a particular wording of the support request that gets routed faster. Whether the Account Holder doing anything specific in the portal (re-accepting an agreement, toggling something in Membership, etc.) ever cleared this for someone. Thanks.
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562
Apr ’26
Distributing In House Apps via my OWN website
Good morning. I have an APPLE DEVELOPER ACCOUNT. I am inquiring about Distributing In House Apps using my own website. All the links so far do not help. They all seem to be relevant to the Apple Store and not In House apps. I have my apps ready for evaluation. I understand you need to evaluate them. I want to apply for a certificate that will allow me to put the apps on my OWN website and have users download these and install to their Apple devices. So far I have been testing using own devices but every build I create does NOT create a manifest file. They do work but obviously I need a manifest for the website. I assume a relevant certificate would provide that. Can you please let me know of any and all information that applies on how to apply for an In House Distribution Certificate and how and where I should upload my apps for evaluation. Thank you so much. John
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Apr ’26
Certificate Error - Building a program for iOS for iPhone fails
Dear all, I am not able to transfer a programm to my iPhone 17, i get a certificate issue. Although i followed the general steps. If I was guided to this forum by the german apple support. Before in macOS Sonoma, with iOS 16 and iPhone 8 i have been able building programs for the iPhone. The Simulator has still no issues and works fine. Problem/Error: Certificate installation failed Installing a certificate in the keychain failed (Error Domain=DVTSecErrorDomain Code=-25295 "The specified keychain is not a valid keychain file." UserInfo={NSLocalisedDescription=The specified keychain is not a valid keychain file.}) No profiles for '-.delme2' were found Xcode couldn't find any iOS App Development provisioning profiles matching '-.delme2'. Furthermore, when I try to download a certificate myself via (https://developer.apple.com/account/resources/) I get the error: Unable to find a team with the given Team ID 'XXXXXXXCENSORED' to which you belong. Please contact Apple Developer Program Support. https://developer.apple.com/support In XCode I continue to receive the following information: So no programs can be transferred to my mobile phone. Objective: How do I get the reported errors resolved to transfer programs to my mobile phone?
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82
Apr ’26
Provisioning profile missing `com.apple.developer.shazamkit` despite App Services checkbox enabled (Team MCN4U9B2K4)
Hi all, and particularly @Eskimo if you spot this — I believe I'm reproducing the backend issuance bug reported in thread 816377 (https://developer.apple.com/forums/thread/816377) on a different Team ID and would like a second pair of eyes before I burn a TSI. Feedback Assistant filed as FB22582333. Team ID: MCN4U9B2K4 · Bundle ID: com.michaeltocco.Sanbox · Xcode 17 · iOS 18.5 · Automatic signing Setup App ID com.michaeltocco.Sanbox has ShazamKit ticked in App Services; persists through portal reloads. Local entitlements file declares com.apple.developer.shazamkit = YES only (no MusicKit client entitlement, per DTS guidance in thread 799000: https://developer.apple.com/forums/thread/799000). CODE_SIGN_ENTITLEMENTS set in both Debug and Release XCBuildConfiguration buildSettings. NSMicrophoneUsageDescription and NSAppleMusicUsageDescription are both present in the generated Info.plist. What Xcode reports After wiping DerivedData and any Sanbox-matching profiles and running xcodebuild … -allowProvisioningUpdates -destination 'generic/platform=iOS': error: Entitlement com.apple.developer.shazamkit not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your entitlements file. (in target 'Sanbox' from project 'Sanbox') What I verified on the profile Apple just issued $ security cms -D -i 0596f302-….mobileprovision | plutil -extract Entitlements xml1 -o - - shows only the baseline four entitlements — application-identifier, keychain-access-groups, get-task-allow, com.apple.developer.team-identifier. com.apple.developer.shazamkit is absent, which is exactly what thread 816377 describes. What I've already tried Deleted and recreated the App ID from scratch — same symptom. Performed the capability-toggle trick (uncheck ShazamKit → Save → wait 60s → re-check → Save → delete local profiles → rebuild) documented in the "Capability & entitlement updates" help page (https://developer.apple.com/help/account/reference/capability-entitlement-updates/) for the Game Center precedent — same symptom. Confirmed I am building for device, not Simulator. Confirmed the entitlement key name matches DTS guidance in thread 799000 and the live profile dumps in thread 816377. Runtime confirmation When I force a build with only the team wildcard profile, SHManagedSession().result() returns com.apple.ShazamKit Code=202 "Missing entitlements", wrapping an AMS 306 wrapping HTTP 401 from api.shazam.apple.com/v1/catalog/US/match. AMS server correlation key: E5VYL5YSUT4L55KQDDP4MJQAZE. So the server side is consistent: the token the client presents lacks ShazamKit scope because the binary doesn't carry the entitlement, and the binary doesn't carry it because Apple isn't issuing it into the profile. Question Is there a configuration step beyond "tick ShazamKit in App Services" that I've missed for Individual-program accounts, or is this the same backend issuance pathology as thread 816377? Happy to share the security cms output, the decoded plist, the build log, or anything else useful. Thanks.
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601
Apr ’26
Provisioning profile missing com.apple.developer.family-controls entitlement despite approved capability
My Family Controls (Distribution) capability request (C4N7962252) was approved March 15, 2026 for bundle ID com.jedsiegel.unplugtogether. All three Family Controls capabilities are enabled on the App ID. When I generate a provisioning profile (manual or automatic), Xcode reports: "Provisioning profile doesn't match the entitlements file's value for the com.apple.developer.family-controls entitlement." I decoded the profile using security cms -D and found: com.apple.developer.family-controls.app-and-website-usage → present com.apple.developer.family-controls → missing entirely My entitlements file requires com.apple.developer.family-controls with value ["individual"] for AuthorizationCenter. I've tried toggling capabilities off/on, deleting and recreating profiles, switching between automatic and manual signing, and clearing provisioning profile caches. Nothing works because the profile generation itself is not including the entitlement. Team ID: Q4RA4WMD6K Xcode 26.3, targeting iOS 26.2 Has anyone encountered this? Is there a way to get the provisioning system to include this entitlement?
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265
Apr ’26
Notarization Submission Stuck “In Progress” for 24+ Hours on New Developer ID Account
I’m looking for guidance on a notarization submission that has been stuck in In Progress for over 24 hours. Details: Team ID: 94B7AVM73F Certificate: Developer ID Application: Bilal Ahmed Qureshi (94B7AVM73F) Tool: xcrun notarytool File: FlashcardGeneratorTrial-AppleSilicon.dmg Submission ID: 7817f9d0-32da-452f-9e2d-fff43478ccf6 Submission created: 2026-04-17T22:10:01.402Z Current status: xcrun notarytool info still reports In Progress This has now been ongoing for more than 24 hours The submission uploaded successfully and received a valid submission ID The Developer ID certificate is valid and correctly paired with the private key in Keychain security find-identity -v -p codesigning returns 1 valid identity Environment: First-time notarization on this developer account macOS direct distribution outside the Mac App Store DMG signed with Developer ID Application certificate Hardened runtime and timestamp enabled during signing I’ve seen some other recent reports of long notarization delays, especially for first-time submissions, so I’m trying to understand whether this is expected queueing / in-depth analysis, or whether there may be an issue with this specific submission. Questions: Is this normal for a first notarization on a new Developer ID account? Is there anything I should do besides wait? Can Apple check whether this submission is stuck in the queue? Thanks.
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489
Apr ’26
Questions Regarding Apple's Third-party SDKs Signature Policy
Hello, I have a question regarding Apple's policy on third-party SDK signatures. I have reviewed the official documentation here: https://developer.apple.com/support/third-party-SDK-requirements/ Our app is developed in the following environment: Minimum Target: iOS 15 Xcode: 26.2 Engine: Unreal Engine 4.27.2 We are integrating the Firebase SDK into our project. However, we are experiencing app crashes caused by an issue within the GoogleAdsOnDeviceConversion.xcframework included in the Firebase SDK (related to a memory optimization issue in UE4). According to an official response from the Firebase team, this crash can be resolved by wrapping the Firebase SDK in a dynamic XCFramework. We have confirmed that this solution does indeed fix the crash. The problem is that wrapping the Firebase SDK in a custom dynamic XCFramework removes all of the original Firebase SDK signatures. The documentation on third-party SDK signatures, which I referenced earlier, states that a signature is required for the Firebase SDK, and this requirement also applies when repackaging it. This leads me to the following questions: Question 1: When we wrap and repackage the Firebase SDK, is it mandatory for the resulting XCFramework to still include the original Google LLC signature? Question 2: To resolve the crash, we intend to use the Firebase SDK by wrapping it in our own dynamic XCFramework (e.g., FirebaseWrapper.xcframework). When we do this, the resulting XCFramework loses the Google LLC signature, and consequently, the final built IPA's signature list does not contain any Firebase-related signatures. Will this be a reason for rejection during App Store review? Question 3: If we wrap the Firebase SDK in a dynamic XCFramework and then sign it with our own developer certificate, would this be a reason for rejection during App Store review?
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589
Apr ’26
Distribution Methods - Ad-Hoc vs Debugging Validity
We’re planning to distribute our app outside of TestFlight because our testing period is expected to exceed the 90-day limit. Since we have an Apple Developer account, we’re considering using either Ad Hoc distribution or direct installation (debug/development builds) for longer-term testing. I have a few questions regarding this approach: Ad Hoc Distribution Validity What is the effective validity period of an Ad Hoc build? We’re aiming for long-term testing (4-5 months) and would like to avoid unexpected expiration—are there any constraints we should be aware of? Development/Debug Build Expiry & Limitations If we distribute the app using a development (debug) build via provisioning profiles, what is the expiration timeline? Are there practical limitations (e.g., device limits, performance differences, or provisioning renewal requirements) that could impact extended testing? Potential Complications & Best Practices Are there any issues we should anticipate when using these distribution methods for long-term testing? For example: Provisioning profile or certificate expiration Device registration limits Any policy or compliance considerations with Apple We’d appreciate any guidance or best practices for managing long-term testing outside of TestFlight while staying within Apple’s guidelines.
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Apr ’26
Developer ID Installer cert not usable for pkg signing (no Code Signing / 0 identities)
Hello! We built a macOS .pkg using pkgbuild (contains a DMG + postinstall bash script). The pkg works locally on the build machine but fails on other devices manually / via MDM unless signed. We tried signing with a Developer ID Installer certificate, but: security find-identity -p codesigning -v → 0 valid identities security find-identity -v → shows the cert Private key is present in Keychain OpenSSL check shows: X509v3 Extended Key Usage: Critical (Expected one might be: Code Signing) We recreated CSR + cert multiple times (G2 Sub-CA), ensured Login keychain, unlocked keychain, etc., but same result. Question: Why is the Developer ID Installer cert missing Code Signing usage and not recognized for signing? Is there any account restriction or step we might be missing? Any recommendations on resolving this issue. Thanks!
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Apr ’26
com.apple.developer.mail-client entitlement issue
We have an app with the default email entitlement that was granted several years ago. During our latest deployment, we received an error from our pipeline. When testing a manual submission in Xcode, we saw this error: Entitlement com.apple.developer.mail-client not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your entitlements file. We checked the provisioning profile, and the default email entitlement is still present. It is visible on the certificate portal and also in the embedded.mobileprovision file. Can you suggest what we can do to release a new version of our app?
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Apr ’26
Code Signing Resources
General: Forums topic: Code Signing Forums subtopics: Code Signing > General, Code Signing > Certificates, Identifiers & Profiles, Code Signing > Notarization, Code Signing > Entitlements Forums tags: Code Signing, Signing Certificates, Provisioning Profiles, Entitlements Developer Account Help — This document is good in general but, in particular, the Reference section is chock-full of useful information, including the names and purposes of all certificate types issued by Apple Developer web site, tables of which capabilities are supported by which distribution models on iOS and macOS, and information on how to use managed capabilities. Developer > Support > Certificates covers some important policy issues Bundle Resources > Entitlements documentation TN3125 Inside Code Signing: Provisioning Profiles — This includes links to the other technotes in the Inside Code Signing series. WWDC 2021 Session 10204 Distribute apps in Xcode with cloud signing Certificate Signing Requests Explained forums post --deep Considered Harmful forums post Don’t Run App Store Distribution-Signed Code forums post Resolving errSecInternalComponent errors during code signing forums post Finding a Capability’s Distribution Restrictions forums post Signing code with a hardware-based code-signing identity forums post New Capabilities Request Tab in Certificates, Identifiers & Profiles forums post Isolating Code Signing Problems from Build Problems forums post Investigating Third-Party IDE Code-Signing Problems forums post Determining if an entitlement is real forums post Code Signing Identifiers Explained forums post Mac code signing: Forums tag: Developer ID Creating distribution-signed code for macOS documentation Packaging Mac software for distribution documentation Placing Content in a Bundle documentation Embedding nonstandard code structures in a bundle documentation Embedding a command-line tool in a sandboxed app documentation Signing a daemon with a restricted entitlement documentation Defining launch environment and library constraints documentation WWDC 2023 Session 10266 Protect your Mac app with environment constraints TN2206 macOS Code Signing In Depth archived technote — This doc has mostly been replaced by the other resources linked to here but it still contains a few unique tidbits and it’s a great historical reference. Manual Code Signing Example forums post The Care and Feeding of Developer ID forums post TestFlight, Provisioning Profiles, and the Mac App Store forums post For problems with notarisation, see Notarisation Resources. For problems with the trusted execution system, including Gatekeeper, see Trusted Execution Resources. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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Jan ’26
Notarization submissions stuck In Progress 100+ hours — newly activated team, no app transfer
I've read Quinn's response on thread 827096 about Developer ID notarization submissions held for "in-depth analysis" on new teams. That guidance fits the general shape of what I'm seeing, but I'm posting a separate thread because (a) my situation does not involve an app transfer — these are the first-ever notarizations under a newly activated team, and (b) I've passed the "usually clears in a day or two" expectation and want to ask a few specific questions that thread didn't cover. Setup macOS app distributed outside the App Store Rust universal binary (aarch64-apple-darwin + x86_64-apple-darwin, merged via lipo) Binary signed with Developer ID Application, hardened runtime (--options runtime) and Secure Timestamp (--timestamp) .pkg built via pkgbuild + productsign with Developer ID Installer Team was activated 2026-05-29 — these are our first notarizations under the account, no prior submission history Submissions Submission A — submitted 2026-05-29T19:18:02Z, currently 100+ hours In Progress Submission B — submitted 2026-06-01, currently 30+ hours In Progress, identical polling behavior (Submission IDs available to DTS on request — happy to share via DM or via the Apple Developer Support case we have open on the same issue.) I submitted B specifically to test whether A was a one-off stuck queue entry. Both stalling identically rules that out and points at a team-level condition rather than a per-submission issue. xcrun notarytool log returns Submission log is not yet available or submissionId does not exist for both — same as the OP's experience on 827096. Local verification — every check in TN2206 passes $ pkgutil --check-signature .pkg Status: signed by a developer certificate issued by Apple for distribution Signed with a trusted timestamp on: 2026-05-29 19:15:36 +0000 Certificate Chain: Developer ID Installer: () Developer ID Certification Authority Apple Root CA $ codesign --verify --strict --verbose=2 valid on disk satisfies its Designated Requirement $ codesign --display --verbose=4 | grep -E '^(Authority|Timestamp|Runtime|TeamIdentifier)=' Authority=Developer ID Application: () Authority=Developer ID Certification Authority Authority=Apple Root CA Timestamp=May 29, 2026 at 12:13:40 PM TeamIdentifier= Runtime Version=26.5.0 xcrun notarytool history returns successfully and lists both submissions, so authentication and connectivity to the notary service are healthy. Developer System Status has shown the Developer ID Notary Service as "Available" throughout. Questions for DTS (Quinn or whoever picks this up) Quinn's 827096 reply describes "in-depth analysis" for new teams clearing in a day or two. Is there a known long-tail beyond that window, and is there anything a team can do to flag itself as ready for processing rather than waiting passively? Does resubmitting (as I did with submission B) extend, restart, or sit independently from the review of submission A? Is the review-completion clock driven by the team's activation date, the first submission, or the cumulative submission history? In other words, does each new submission help the team's signal, or does the system wait for the first to fully clear before evaluating subsequent ones? If we hit the 1-week mark Quinn referenced as the escalation tripwire without resolution, what's the recommended channel — a follow-up reply here, a new thread, Feedback Assistant, or another route? We also have an open Apple Developer Support case on this, currently silent for 4 days. Working that channel in parallel. Thanks in advance for any guidance — and thanks to Quinn for the public visibility he's given this pattern on 827096; it's the most useful documentation on it I've been able to find.
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2d
Developer ID notarization submissions stuck In Progress after app transfer
I’m seeing several Developer ID notarization submissions stuck in “In Progress” after an app transfer. This is for a macOS app distributed outside the Mac App Store. The app was recently transferred to a new Apple Developer team. After the transfer, notarization uploads succeed, but the submissions never complete. The app appears to be Developer ID signed correctly with the new team. I submitted the app through both Xcode Direct Distribution and command-line notarytool. The upload succeeds, but the submissions remain in “In Progress”, and no notarization log is available. Example submission IDs: 5e411dc6-0610-4f9c-8eef-e2a3d0b6a2fb 01bdeeda-3c7e-421a-ae72-6dc081b75e79 986b0c5e-e32f-489f-bc86-3b3c7d7ec91d 193f29b7-b23a-40e7-8324-c076859ca843 notarytool log returns: Submission log is not yet available or submissionId does not exist I also see older submissions from the previous day still stuck in “In Progress”, so this does not look like a normal notarization delay. I’m trying to determine whether this is caused by the recent app transfer / Team ID change, or whether there is anything else I can check locally. Questions: Is it expected for Developer ID notarization jobs to remain “In Progress” for more than a day with no log available? Is there any known issue with Developer ID notarization after an app transfer? If the upload succeeds but no log is ever generated, is there a recommended escalation path for stuck notarization backend jobs?
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2w
Notarization Submissions Stuck in “In Progress” Since 18 May 2026
Hello Apple Developer Support Team, This is my first app submission. I submitted my app on 18 May 2026, and since then all notarization submissions have remained in “In Progress” for an unusually long period without completing. Environment macOS 26.2 Notarization tool: xcrun notarytool submit Team ID: HRZ4D6R846 Developer ID signing identity is valid and correctly detected Timeline Issue started on 18 May 2026 Multiple submissions have remained in “In Progress” for 24–72+ hours Current count: 3+ submissions stuck in progress Checks already completed Verified the Developer ID Application certificate is valid and properly installed. Verified app signatures using: codesign -vvv --deep --strict Checked Apple Developer System Status, which currently shows all services as operational Re-submitted using fresh builds and credentials, but the behavior remains unchanged Could you please confirm whether there is any known notarization processing issue on Apple’s side during this period, and advise on the following: How to unblock the currently stuck submissions Whether the “In Progress” submissions should be cancelled and re-submitted Thank you for your assistance. Best regards, Rishikesh Galande
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340
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2w
Why I can't test the app on my own device even if I signed it with a valid development certificate
I tried every possible but it just won't work on my device. The program runs well on the simulator by the way
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Activity
3w
Xcode 26 beta stricter codesign validation rejecting Flutter.framework
While testing Flutter applications on macOS 26 beta with Xcode 26 beta, iOS builds consistently fail during Flutter.framework codesigning with: "resource fork, Finder information, or similar detritus not allowed" Investigation suggests newer Xcode beta versions now reject additional extended attributes beyond com.apple.FinderInfo during codesigning. Flutter tooling currently removes only: xattr -r -d com.apple.FinderInfo Replacing it with: xattr -cr successfully resolves the issue. Environment: macOS 26.4.1 beta Xcode 26.4.1 beta Apple Silicon (ARM64) Flutter 3.41.9 Flutter issue: https://github.com/flutter/flutter/issues/186372 Apple Feedback Assistant report: FB22756923 Interested to know whether other developers on Xcode 26 beta are seeing similar stricter codesigning validation behavior.
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140
Activity
3w
IOServiceOpen returns kIOReturnError (0xE00002BC) before NewUserClient — DEXT matches and opens pipes successfully
I'm hitting a kernel-side rejection on IOServiceOpen from a host app against my DEXT's IOUserService, before any code in my DEXT's NewUserClient runs. DEXT activation and USB matching succeed; only the user-client connection fails. What works DEXT activates and shows as [activated enabled] in systemextensionsctl list. DEXT matches IOUSBHostInterface for the target device and Start() runs to completion. Inside Start(), CopyInterface() returns successfully and CopyPipe() for the expected endpoints all succeed. Host app receives the matching notification for the DEXT's IOUserService and calls IOServiceOpen(service, mach_task_self(), 0, &connect). What fails IOServiceOpen returns kIOReturnError (0xE00002BC). My DEXT's NewUserClient override is never reached — verified by the absence of any breadcrumb log and by stepping through under lldb (no entry on the DEXT side). This reproduces both with: The original com.apple.developer.driverkit.userclient-access entitlement listing the host bundle ID. The dev fallback com.apple.developer.driverkit.allow-any-userclient-access = true on host + DEXT. (Background: the App ID portal has the bundle-ID list for userclient-access stored as a single newline-joined string instead of separate array entries — see Support Thread 822652 — so I've been using allow-any-userclient-access = true for now. The IOServiceOpen failure persists either way.) Diagnostics I can't get I'd like to confirm the kernel-side rejection reason, but DEXT os_log output is suppressed in Console and: sudo log config --process <dext-pid> --mode "level:debug" log: Unable to set mode for pid <dext-pid> I've tried by PID and by subsystem; both refuse. SIP is in its default state. Any pointer to the correct invocation (or a Configuration Profile to enable DriverKit verbose logging) would unblock me. Environment macOS 26.3.1 (build 25D2128) Xcode 26.3 (build 17C529) Host app: AppKit, sandboxed, Mac App Store distribution DEXT: matches IOUSBHostInterface on idVendor: 0x1452 (DNP) and (pending capability approval) 0x1343 (Citizen) Entitlements on host: com.apple.developer.driverkit, com.apple.developer.driverkit.userclient-access (or allow-any-userclient-access = true for dev) Entitlements on DEXT: com.apple.developer.driverkit, com.apple.developer.driverkit.transport.usb, com.apple.developer.driverkit.allow-any-userclient-access for dev Questions Is IOServiceOpen → kIOReturnError before NewUserClient always an entitlement/sandbox check failure, or are there other kernel-side reasons (matching score, IOService class hierarchy mismatch) that produce the same generic code? What's the correct way to enable DEXT os_log capture so I can see the rejection reason? Is there a known interaction between a malformed userclient-access array on the App ID (Forums Thread 822652) and the kernel's user-client authorization path that would persist even after switching to allow-any-userclient-access = true? Sample profiles, codesign output, and the exact matching dictionary available on request. Thanks.
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180
Activity
3w
WeatherKit fails with WeatherDaemon JWT permission denied despite valid entitlement/profile
Hi, I’m seeing WeatherKit fail on device with a JWT permission error even though the app appears to be signed correctly with the WeatherKit entitlement. Error: Failed to generate jwt token for: com.apple.weatherkit.authservice Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)" Setup verified: iOS physical device, tested after clean install/reboot Tested on more than one physical device Bundle ID: com.elilindenDinematch.Al-Outfits Team ID: FYGW4LHN42 App ID has WeatherKit capability enabled Fresh provisioning profile includes: application-identifier = FYGW4LHN42.com.elilindenDinematch.Al-Outfits com.apple.developer.team-identifier = FYGW4LHN42 com.apple.developer.weatherkit = true Signed app binary entitlements also include com.apple.developer.weatherkit = true codesign -dv confirms TeamIdentifier=FYGW4LHN42 Cleared DerivedData and regenerated/reinstalled with a fresh profile Toggled WeatherKit capability off/on in Developer portal and regenerated profile The failure occurs when calling: let weather = try await WeatherKit.WeatherService.shared.weather(for: location) The request takes a few seconds before failing, which makes it seem like the WeatherKit daemon is reaching Apple’s auth service but being rejected during JWT generation. Has anyone seen WeatherKit entitlement propagation get stuck server-side for a specific Team ID + Bundle ID? Is there anything else I can verify locally, or does this require Apple to inspect the WeatherKit auth service registration for this App ID?
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240
Activity
3w
Apple Development Certificate Being Issued Under Wrong Team (Mismatch Between Team IDs)
I am experiencing an issue with Apple Development certificate creation in Xcode for my organization account. Account details: Organization: Jtecx LLC Team ID: 8V397ULNY4 Issue: When I attempt to create a new Apple Development certificate in Xcode under the Jtecx LLC (8V397ULNY4) team, the certificate is consistently generated under a different team: Apple Development: Joseph Salmond (67P4AAZ5TA) This appears to be my personal team, not the organization team. Impact: Because of this mismatch: Provisioning profiles created under 8V397ULNY4 cannot find a matching signing certificate Xcode shows “Signing Certificate: None” Xcode reports that the provisioning profile does not include the signing certificate I am unable to run or test the app on physical devices due to signing failures Troubleshooting performed: Deleted all Apple Development certificates from Keychain Access Revoked existing Apple Development certificates in the Apple Developer Portal Created a new Certificate Signing Request (CSR) using Keychain Access Generated a new Apple Development certificate through the Apple Developer portal Downloaded and installed the certificate into Keychain Attempted certificate creation via Xcode (Settings → Accounts → Manage Certificates → + → Apple Development) Verified installed identities using Terminal (security find-identity) Confirmed that only the following development identity is being created: Apple Development: Joseph Salmond (67P4AAZ5TA) Deleted this identity and repeated the process multiple times Recreated provisioning profiles after generating new certificates Downloaded and installed new provisioning profiles Attempted both manual signing and “Automatically manage signing” in Xcode Revoked certificates directly from Xcode and allowed Xcode to regenerate them Confirmed that Apple Distribution certificates are correctly issued under 8V397ULNY4 Despite all of the above steps, every new Apple Development certificate continues to be created under Team ID 67P4AAZ5TA instead of 8V397ULNY4. Expected behavior: When creating an Apple Development certificate while the Jtecx LLC (8V397ULNY4) team is selected, the certificate should be issued under that same team: Apple Development: Joseph Salmond (8V397ULNY4) Requested fix: Please investigate and correct the team association so that: Apple Development certificates are generated under the correct team (8V397ULNY4) is properly associated with the Jtecx LLC developer team for certificate issuance Xcode correctly creates and uses development certificates for the organization team Additional notes: Apple Distribution certificates are working correctly under 8V397ULNY4 Only Apple Development certificates are affected This issue is blocking local development and testing on physical devices Thank you.
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726
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May ’26
sysextd silently fails to realize a signed DriverKit extension after "attempting to realize" — which log surfaces the rejection reason?
A signed DriverKit extension fails OSSystemExtensionRequest activation on macOS 26.4.1. The user-facing error is OSSystemExtensionErrorDomain code 4 ("Extension not found in App bundle") — but the dext is in the bundle, the identifier matches, and sysextd confirms it received the request: sysextd: [com.apple.sx:XPC] client activation request for com.arqitekta.bluefield.rshim.driver sysextd: attempting to realize extension with identifier com.arqitekta.bluefield.rshim.driver …and then nothing further. systemextensionsctl list reports 0 extensions. Question: Which log subsystem/category surfaces the kernel-side reason that sysextd aborts after "attempting to realize"? com.apple.sx only shows the request was accepted; whatever vetoes the realize step isn't in that subsystem (or isn't at info/debug level). Is there a separate predicate for the kernelmanagerd / dext-loading path I should be capturing? Environment: macOS 26.4.1 (25E253), Apple Silicon Mac Studio Xcode 26.2 (17C52), DriverKit SDK 25.2 SIP disabled, systemextensionsctl developer on Apple Developer Program, signed "Apple Development: …" DriverKit entitlement request 264CFJJU36 approved; profile includes com.apple.developer.driverkit, allow-any-userclient-access, transport.pci Already verified: Dext at Contents/Library/SystemExtensions/RshimDriver.dext CFBundleIdentifier matches the request, CFBundlePackageType=DEXT codesign --verify --deep --strict passes on app + dext embedded.provisionprofile parses, contains the expected entitlements Three IOKitPersonalities (BF2 / BF2-alt / BF3) using Apple's placeholder IOPCIPrimaryMatch Installer app entitled with com.apple.developer.system-extension.install only spctl -a -vv on the dext reports "rejected" — expected for development signing, should be bypassed under developer mode Minimal repro: https://github.com/jfabienke/bluefield-macos-toolkit/tree/dev-stub-entitlements/rshim-dext — build.sh produces the failing app dext. Captured artefacts (build output, embedded profile dump, signing report, repro shell script) under rshim-dext/dts-artifacts/. Looking for either (a) the right log show predicate to find the actual refusal reason, or (b) an environmental requirement on macOS 26 I'm missing.
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612
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Apr ’26
Notary error 7000 — was Accepted, then suddenly rejecting all submissions
Hello, I have been hitting status code 7000 on every notarization submission since April 21, 2026. The notable detail: earlier submissions on April 18 and April 20 from the same team were Accepted normally. Whatever flag flipped between April 20 and April 21 is on the notary side, because nothing changed on my end. Team details Team ID: ZS76A62WJ4 Organization: KENOPA LTD (UK private limited company) Role: Account Holder Apple Developer Program: Active until April 17, 2027 Apple Developer Program License Agreement: accepted April 16, 2026 Paid Apps Agreement, Free Apps Agreement: both Active in App Store Connect W-8BEN-E and banking: Active Certificate Type: Developer ID Application Identity: "Developer ID Application: KENOPA LTD (ZS76A62WJ4)" Valid through 2027-02-01, full chain trusted App details Platform: macOS (native AppKit, Objective-C, no Electron) Hardened runtime: enabled Code signing passes verify and strict checks Sandbox: not used (Developer ID distribution outside the App Store) Submission history (Team ID ZS76A62WJ4) Accepted submissions: 2026-04-18 10:00 UTC 39856e43-... 2026-04-18 10:03 UTC 3edf2f4f-... 2026-04-18 10:25 UTC 858c52e7-... 2026-04-20 17:17 UTC 4766f3ce-... 2026-04-21 03:58 UTC 9eed3336-... 2026-04-21 05:44 UTC b759941f-... Then everything since flips to Rejected with code 7000: 2026-04-21 19:10 UTC bedc99ad-... 2026-04-21 20:24 UTC 4dbb55f0-... 2026-04-22 07:36 UTC 50e1420e-... 2026-04-24 04:11 UTC 7e4adf81-... 2026-04-25 04:31 UTC 4c0367ea-... 2026-04-25 08:02 UTC a3ce5f56-... (still In Progress at the time of posting) I can paste the full submission IDs in a follow-up if helpful. Sample notary log The body of every Rejected log is the same: status: Rejected statusCode: 7000 statusSummary: "Team is not yet configured for notarization. Please contact Developer Programs Support..." Submissions all upload successfully, sit "In Progress" for hours-to-days, then flip to Rejected with this code. What I have verified All four agreements (Apple Developer Program License, Apple Developer Agreement, Paid Apps, Free Apps) are accepted and Active. Re-checked under the Account Holder login on both portals. Banking and W-8BEN-E are Active. Developer ID Application, Apple Distribution, and Apple Development certificates are all valid and the private keys import cleanly. App Store Connect API key works (notarytool history returns the full list with no auth errors). Same codesign invocation, same notarytool submit flags, same hardened runtime entitlements that worked on April 18-20 still produce the rejection on April 21+. Existing support channels Opened a support ticket via the developer contact form under "Development and Technical / Other Development or Technical Questions" (the exact path the error message specifies). Also emailed Developer Programs separately. Question Has anyone with the same "was working, then suddenly 7000 with no other change" pattern had it resolved? I am aware that DTS engineers have stated on this forum that they cannot escalate this. I am trying to get a sense of: Typical resolution time once a Developer Programs case is open (reports range from days to two-plus months). Whether anyone has found a particular wording of the support request that gets routed faster. Whether the Account Holder doing anything specific in the portal (re-accepting an agreement, toggling something in Membership, etc.) ever cleared this for someone. Thanks.
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562
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Apr ’26
Distributing In House Apps via my OWN website
Good morning. I have an APPLE DEVELOPER ACCOUNT. I am inquiring about Distributing In House Apps using my own website. All the links so far do not help. They all seem to be relevant to the Apple Store and not In House apps. I have my apps ready for evaluation. I understand you need to evaluate them. I want to apply for a certificate that will allow me to put the apps on my OWN website and have users download these and install to their Apple devices. So far I have been testing using own devices but every build I create does NOT create a manifest file. They do work but obviously I need a manifest for the website. I assume a relevant certificate would provide that. Can you please let me know of any and all information that applies on how to apply for an In House Distribution Certificate and how and where I should upload my apps for evaluation. Thank you so much. John
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10
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323
Activity
Apr ’26
Certificate Error - Building a program for iOS for iPhone fails
Dear all, I am not able to transfer a programm to my iPhone 17, i get a certificate issue. Although i followed the general steps. If I was guided to this forum by the german apple support. Before in macOS Sonoma, with iOS 16 and iPhone 8 i have been able building programs for the iPhone. The Simulator has still no issues and works fine. Problem/Error: Certificate installation failed Installing a certificate in the keychain failed (Error Domain=DVTSecErrorDomain Code=-25295 "The specified keychain is not a valid keychain file." UserInfo={NSLocalisedDescription=The specified keychain is not a valid keychain file.}) No profiles for '-.delme2' were found Xcode couldn't find any iOS App Development provisioning profiles matching '-.delme2'. Furthermore, when I try to download a certificate myself via (https://developer.apple.com/account/resources/) I get the error: Unable to find a team with the given Team ID 'XXXXXXXCENSORED' to which you belong. Please contact Apple Developer Program Support. https://developer.apple.com/support In XCode I continue to receive the following information: So no programs can be transferred to my mobile phone. Objective: How do I get the reported errors resolved to transfer programs to my mobile phone?
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82
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Apr ’26
Provisioning profile missing `com.apple.developer.shazamkit` despite App Services checkbox enabled (Team MCN4U9B2K4)
Hi all, and particularly @Eskimo if you spot this — I believe I'm reproducing the backend issuance bug reported in thread 816377 (https://developer.apple.com/forums/thread/816377) on a different Team ID and would like a second pair of eyes before I burn a TSI. Feedback Assistant filed as FB22582333. Team ID: MCN4U9B2K4 · Bundle ID: com.michaeltocco.Sanbox · Xcode 17 · iOS 18.5 · Automatic signing Setup App ID com.michaeltocco.Sanbox has ShazamKit ticked in App Services; persists through portal reloads. Local entitlements file declares com.apple.developer.shazamkit = YES only (no MusicKit client entitlement, per DTS guidance in thread 799000: https://developer.apple.com/forums/thread/799000). CODE_SIGN_ENTITLEMENTS set in both Debug and Release XCBuildConfiguration buildSettings. NSMicrophoneUsageDescription and NSAppleMusicUsageDescription are both present in the generated Info.plist. What Xcode reports After wiping DerivedData and any Sanbox-matching profiles and running xcodebuild … -allowProvisioningUpdates -destination 'generic/platform=iOS': error: Entitlement com.apple.developer.shazamkit not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your entitlements file. (in target 'Sanbox' from project 'Sanbox') What I verified on the profile Apple just issued $ security cms -D -i 0596f302-….mobileprovision | plutil -extract Entitlements xml1 -o - - shows only the baseline four entitlements — application-identifier, keychain-access-groups, get-task-allow, com.apple.developer.team-identifier. com.apple.developer.shazamkit is absent, which is exactly what thread 816377 describes. What I've already tried Deleted and recreated the App ID from scratch — same symptom. Performed the capability-toggle trick (uncheck ShazamKit → Save → wait 60s → re-check → Save → delete local profiles → rebuild) documented in the "Capability & entitlement updates" help page (https://developer.apple.com/help/account/reference/capability-entitlement-updates/) for the Game Center precedent — same symptom. Confirmed I am building for device, not Simulator. Confirmed the entitlement key name matches DTS guidance in thread 799000 and the live profile dumps in thread 816377. Runtime confirmation When I force a build with only the team wildcard profile, SHManagedSession().result() returns com.apple.ShazamKit Code=202 "Missing entitlements", wrapping an AMS 306 wrapping HTTP 401 from api.shazam.apple.com/v1/catalog/US/match. AMS server correlation key: E5VYL5YSUT4L55KQDDP4MJQAZE. So the server side is consistent: the token the client presents lacks ShazamKit scope because the binary doesn't carry the entitlement, and the binary doesn't carry it because Apple isn't issuing it into the profile. Question Is there a configuration step beyond "tick ShazamKit in App Services" that I've missed for Individual-program accounts, or is this the same backend issuance pathology as thread 816377? Happy to share the security cms output, the decoded plist, the build log, or anything else useful. Thanks.
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601
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Apr ’26
Provisioning profile missing com.apple.developer.family-controls entitlement despite approved capability
My Family Controls (Distribution) capability request (C4N7962252) was approved March 15, 2026 for bundle ID com.jedsiegel.unplugtogether. All three Family Controls capabilities are enabled on the App ID. When I generate a provisioning profile (manual or automatic), Xcode reports: "Provisioning profile doesn't match the entitlements file's value for the com.apple.developer.family-controls entitlement." I decoded the profile using security cms -D and found: com.apple.developer.family-controls.app-and-website-usage → present com.apple.developer.family-controls → missing entirely My entitlements file requires com.apple.developer.family-controls with value ["individual"] for AuthorizationCenter. I've tried toggling capabilities off/on, deleting and recreating profiles, switching between automatic and manual signing, and clearing provisioning profile caches. Nothing works because the profile generation itself is not including the entitlement. Team ID: Q4RA4WMD6K Xcode 26.3, targeting iOS 26.2 Has anyone encountered this? Is there a way to get the provisioning system to include this entitlement?
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265
Activity
Apr ’26
Notarization Submission Stuck “In Progress” for 24+ Hours on New Developer ID Account
I’m looking for guidance on a notarization submission that has been stuck in In Progress for over 24 hours. Details: Team ID: 94B7AVM73F Certificate: Developer ID Application: Bilal Ahmed Qureshi (94B7AVM73F) Tool: xcrun notarytool File: FlashcardGeneratorTrial-AppleSilicon.dmg Submission ID: 7817f9d0-32da-452f-9e2d-fff43478ccf6 Submission created: 2026-04-17T22:10:01.402Z Current status: xcrun notarytool info still reports In Progress This has now been ongoing for more than 24 hours The submission uploaded successfully and received a valid submission ID The Developer ID certificate is valid and correctly paired with the private key in Keychain security find-identity -v -p codesigning returns 1 valid identity Environment: First-time notarization on this developer account macOS direct distribution outside the Mac App Store DMG signed with Developer ID Application certificate Hardened runtime and timestamp enabled during signing I’ve seen some other recent reports of long notarization delays, especially for first-time submissions, so I’m trying to understand whether this is expected queueing / in-depth analysis, or whether there may be an issue with this specific submission. Questions: Is this normal for a first notarization on a new Developer ID account? Is there anything I should do besides wait? Can Apple check whether this submission is stuck in the queue? Thanks.
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489
Activity
Apr ’26
I'm getting a device error when building Xcode.
Is anyone else experiencing the same problem as me? I've tried everything but nothing works. Can someone please help me?
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147
Activity
Apr ’26
Questions Regarding Apple's Third-party SDKs Signature Policy
Hello, I have a question regarding Apple's policy on third-party SDK signatures. I have reviewed the official documentation here: https://developer.apple.com/support/third-party-SDK-requirements/ Our app is developed in the following environment: Minimum Target: iOS 15 Xcode: 26.2 Engine: Unreal Engine 4.27.2 We are integrating the Firebase SDK into our project. However, we are experiencing app crashes caused by an issue within the GoogleAdsOnDeviceConversion.xcframework included in the Firebase SDK (related to a memory optimization issue in UE4). According to an official response from the Firebase team, this crash can be resolved by wrapping the Firebase SDK in a dynamic XCFramework. We have confirmed that this solution does indeed fix the crash. The problem is that wrapping the Firebase SDK in a custom dynamic XCFramework removes all of the original Firebase SDK signatures. The documentation on third-party SDK signatures, which I referenced earlier, states that a signature is required for the Firebase SDK, and this requirement also applies when repackaging it. This leads me to the following questions: Question 1: When we wrap and repackage the Firebase SDK, is it mandatory for the resulting XCFramework to still include the original Google LLC signature? Question 2: To resolve the crash, we intend to use the Firebase SDK by wrapping it in our own dynamic XCFramework (e.g., FirebaseWrapper.xcframework). When we do this, the resulting XCFramework loses the Google LLC signature, and consequently, the final built IPA's signature list does not contain any Firebase-related signatures. Will this be a reason for rejection during App Store review? Question 3: If we wrap the Firebase SDK in a dynamic XCFramework and then sign it with our own developer certificate, would this be a reason for rejection during App Store review?
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589
Activity
Apr ’26
Distribution Methods - Ad-Hoc vs Debugging Validity
We’re planning to distribute our app outside of TestFlight because our testing period is expected to exceed the 90-day limit. Since we have an Apple Developer account, we’re considering using either Ad Hoc distribution or direct installation (debug/development builds) for longer-term testing. I have a few questions regarding this approach: Ad Hoc Distribution Validity What is the effective validity period of an Ad Hoc build? We’re aiming for long-term testing (4-5 months) and would like to avoid unexpected expiration—are there any constraints we should be aware of? Development/Debug Build Expiry & Limitations If we distribute the app using a development (debug) build via provisioning profiles, what is the expiration timeline? Are there practical limitations (e.g., device limits, performance differences, or provisioning renewal requirements) that could impact extended testing? Potential Complications & Best Practices Are there any issues we should anticipate when using these distribution methods for long-term testing? For example: Provisioning profile or certificate expiration Device registration limits Any policy or compliance considerations with Apple We’d appreciate any guidance or best practices for managing long-term testing outside of TestFlight while staying within Apple’s guidelines.
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255
Activity
Apr ’26
Developer ID Installer cert not usable for pkg signing (no Code Signing / 0 identities)
Hello! We built a macOS .pkg using pkgbuild (contains a DMG + postinstall bash script). The pkg works locally on the build machine but fails on other devices manually / via MDM unless signed. We tried signing with a Developer ID Installer certificate, but: security find-identity -p codesigning -v → 0 valid identities security find-identity -v → shows the cert Private key is present in Keychain OpenSSL check shows: X509v3 Extended Key Usage: Critical (Expected one might be: Code Signing) We recreated CSR + cert multiple times (G2 Sub-CA), ensured Login keychain, unlocked keychain, etc., but same result. Question: Why is the Developer ID Installer cert missing Code Signing usage and not recognized for signing? Is there any account restriction or step we might be missing? Any recommendations on resolving this issue. Thanks!
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552
Activity
Apr ’26
com.apple.developer.mail-client entitlement issue
We have an app with the default email entitlement that was granted several years ago. During our latest deployment, we received an error from our pipeline. When testing a manual submission in Xcode, we saw this error: Entitlement com.apple.developer.mail-client not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your entitlements file. We checked the provisioning profile, and the default email entitlement is still present. It is visible on the certificate portal and also in the embedded.mobileprovision file. Can you suggest what we can do to release a new version of our app?
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1.1k
Activity
Apr ’26